Nov 27, 2005, 09:51 PM // 21:51
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#1
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Please Stop Using This
Please stop using the 70-83 energy 2 regen "I only use Word of Healing build". First I started to see it alot in Sorrow's Furnace, now it is appearing in PvP. You get a monk into your group, after awhile he says hes out of energy. You ask what his energy is and he pings "My energy is 1 out of 83"
This build is stupid. It does not work. Just becuase you have asmuch energy as an elementalist (with half the regen) means nothing.
Why Word of Healing? They wait untill you're at half health to heal, too :P
Please stop using it
Can anyone come up with a name for this? Let's have a contest for naming this build
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Nov 27, 2005, 09:58 PM // 21:58
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#2
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Desert Nomad
Join Date: Mar 2005
Location: Seattle, Washington
Profession: R/E
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You think this will stop it? lol
I carry with me in pvp 3 items: 1 my staff, 2 my 80 energy 2 regen, 3 my -regen sword/shield.
I only use 2 when I need 5 mana to OOB or something like that.
WoH is a fine skill on a Mo/Me healer.
Just let people have their fun and let him regen
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Nov 27, 2005, 09:59 PM // 21:59
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#3
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Jungle Guide
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muhahahaha to everyone using word of healing, healing breeze and orison of healing, just to be burned out after 5 seconds!
use more energy inefficient skills, oh wait, you wont find (m)any!
being a secondary mesmer or having a blood necro (or blood skills) in your team does NOT justify you having an energy inefficient build!
Last edited by Ollj; Nov 27, 2005 at 10:01 PM // 22:01..
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Nov 27, 2005, 10:07 PM // 22:07
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#4
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Desert Nomad
Join Date: Mar 2005
Location: Seattle, Washington
Profession: R/E
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WoH and Orison are actually energy efficent....
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Nov 27, 2005, 10:09 PM // 22:09
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#5
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Jungle Guide
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Quote:
Originally Posted by Lews
WoH and Orison are actually energy efficent....
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did you calculate that yourself or did a paladin with mending tell you that?
If the target does more than ~5-6 attacks or spells while enchanted with Vigorous Spirit (during incredible 30 seconds), its already better than orison of healig.
If the target gets attacked more often than 3-5 (1-10) times (during 10 seconds) healing hands is already better than orison of healing.
and dont try to tell someone WoH or orison are "spike healing" skills, they aint, you cant beat instant healing on attacks of healing handsand virgurous spirit!
Last edited by Ollj; Nov 27, 2005 at 10:19 PM // 22:19..
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Nov 27, 2005, 10:22 PM // 22:22
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#6
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I dunt even get "Retired"
Join Date: Aug 2005
Guild: Fifteen Over Fifty [Rare]
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Ollj. Oh man, not this again. Ollj, you're wrong. Just plain wrong.
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Nov 27, 2005, 10:23 PM // 22:23
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#7
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Hey.. Don't make fun of mending ... Mending Ftw...
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Nov 27, 2005, 10:24 PM // 22:24
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#8
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Retired
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I actually noticed an increasing number of monk colleagues running out of energy lately. To be honest, I find this a bit disturbing. When I run the simplest of my healing builds, I work off 38 energy with 4 energy regeneration (ok, so I like the extra protection against some wild axe choppers ). Regardless, I don't run out of energy, even while casting one spell after another.
Don't think that I get tons of necro support either, the poor guy is busy recharging the premature discharger (energy).
Oh well, maybe I am missing something, but in my monk work, I stay away from the spells that drop my energy regeneration as much as I can.
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Nov 27, 2005, 10:34 PM // 22:34
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#9
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Academy Page
Join Date: Nov 2005
Guild: What Were You Thinking? [WTF]
Profession: N/Me
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I honestly don't find it that annoying, but that could just be me. Personally I like to use Glyphs with my monk spells, but just a few.
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Nov 27, 2005, 11:10 PM // 23:10
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#10
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Jungle Guide
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in pve this is all you really need as a healer:
vig spirit
dwyanas kiss
word
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Nov 28, 2005, 04:15 AM // 04:15
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#11
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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the +27/-1 offhand and the +15/-1 wand are great! they're good for energy management and energy denial, like when you get your energy taken by a mesmer. then you switch to the +42 energy set, cast your spell, then switch back to your regular energy set and let yourself regen normally. read this thread if you want more detailed information.
Last edited by Sarus; Nov 28, 2005 at 04:21 AM // 04:21..
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Nov 28, 2005, 04:59 AM // 04:59
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#12
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Frost Gate Guardian
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Hmm, I'd rather switch to a +20% blood recharge wand and +20% blood recharge focus item and cast offering of blood to regain energy (for the chance to regain more energy). I guess this probably isn't enough during energy denial, but if you are that badly energy denied, the chances are you would be put into negative when you switched to the high energy set.
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Nov 28, 2005, 05:26 AM // 05:26
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#13
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Re:tired
Join Date: Nov 2005
Profession: W/
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My monk carries this:
Staff, +60 health
Wand and Focus, -2 regen
-7 energy Sword and Focus set.
On my healer, pretty much the only heals I regularly use are Word, Orison and Other. Used intelligently you can keep the heals coming all day with the staff. And I tend not to use anything other than slots 1 and 3, switching round for an instant 17 energy even after denial. It is nice to have slot 2 incase of emergencies though.
However, people who feel the need to use the minus regen stuff *all the time* are just incapable of healing efficiently. I can see it maybe working in PvE, where you can kill a mob and then stop to regen, but not in PvP.
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Nov 28, 2005, 05:40 AM // 05:40
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#14
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Krytan Explorer
Join Date: Jun 2005
Location: East Coast, USA
Guild: Not a Guild [NaG]
Profession: R/
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Quote:
Originally Posted by Dralspire
Oh well, maybe I am missing something, but in my monk work, I stay away from the spells that drop my energy regeneration as much as I can.
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Not a fan of maintained enchantments, eh? Blessed Signet (especially when coupled with Mantra of Inscriptions) and certain -1 energy regen enchantments can actually *increase* energy regen beyond the equivalent of 4 pips. Life Bond + Balth's Spirit and Blessed Sig, Essence Bond and Blessed Sig, or sometimes just using Blessed Signet often will keep a monk afloat energy-wise for a while. But, that's not always best for a healer monk, who needs energy on demand, unlike a protection monk, who can afford some time to hit his signet.
But yea, I agree that using the minus regen equipment all the time is not a good idea. Better off using it for a focus swap and keeping it at that.
I now return you to your regularly scheduled discussion.
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Nov 28, 2005, 05:49 AM // 05:49
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#15
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Krytan Explorer
Join Date: Sep 2005
Location: Campbell, California
Guild: Legio Imortalii
Profession: W/Mo
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Next thing you know people will be saying that Healing Breeze heals more than Orison of Healing... however, even though both skills are great. Now, a 'paladin' using mending on himself isn't very much worth listening too. A paladin using mending on a mesmer, monk, or elementalist, is.
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Nov 28, 2005, 06:23 AM // 06:23
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#16
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Alone)
Next thing you know people will be saying that Healing Breeze heals more than Orison of Healing... however, even though both skills are great.
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....It does?
Quote:
Now, a 'paladin' using mending on himself isn't very much worth listening too. A paladin using mending on a mesmer, monk, or elementalist, is.
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No, mending is trash, has always been trash, will always be trash.
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Nov 28, 2005, 06:33 AM // 06:33
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#17
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Jungle Guide
Join Date: May 2005
Location: New Jersey
Guild: Idiot Savants
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Nov 28, 2005, 06:37 AM // 06:37
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#18
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Ollj
If the target does more than ~5-6 attacks or spells while enchanted with Vigorous Spirit (during incredible 30 seconds), its already better than orison of healig
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Try as I might to get 5-6 attacks/spells away in the roughly 2 seconds tops of a ranger spike, I just can't seem to do it.
Eonwe: Hahaha.
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Nov 28, 2005, 07:34 AM // 07:34
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#19
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Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
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To the OP: I think that the problem is that the players in question are forgetting to change to a weapon set that gives them some recharge. They're in it for the short term without realizing it. In other words, they're not thinking things through.
It's just like the warriors and rangers that have only one weapon, and that one weapon has a Vampiric mod. I've actually seen a Warrior die because he wouldn't change his weapon and we had some downtime. Same problem: No forethought.
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Nov 28, 2005, 08:43 AM // 08:43
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#20
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Wilds Pathfinder
Join Date: Nov 2005
Guild: [DLS]
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1 question : Why are -regen and -energy items considered so good?
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